Pre-production · Launch list open

ZEROCONTROL™

EVERYONE SEES
YOUR CARDS.
YOU CAN'T.

Your friends can see every card in your hand. You can't. Choose an Advisor, decide whether to trust them, and hope the reveal doesn't ruin you.

4–6 Players · Ages 13+ · 10–20 Minutes

No appNo spamOne email when it ships

ZERO CONTROL card game box front artwork
ZERO CONTROL common card back
ZERO CONTROL common card back
ZERO CONTROL common card back
▲ Your Advisor points here
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The Advisor Test

THEY KNOW YOUR HAND.
YOU ONLY KNOW YOUR FRIENDS.

Everyone else can read your cards. You can only read their intentions.

ZERO CONTROL common card back
ZERO CONTROL common card back
ZERO CONTROL common card back
▲ Your Advisor points here

Your Advisor points here. What do you do?

ONE TURN.
ONE PERSON TO TRUST.
ONE TERRIBLE DECISION.

1

CHOOSE AN ADVISOR

Choose one other living player. They can see your cards.

2

THEY POINT

Your Advisor points at one card. Freeze your hand.

3

TRUST OR DEFY

TRUST their choice — or DEFY them and select another card.

4

REVEAL AND BLAME

Reveal the card and discover whether they saved you or betrayed you.

The whole table counts down

321PICK!

One card left? You must trust.

EIGHT CARD TYPES.
EACH ONE CHANGES THE TABLE.

ZERO CONTROL card game box front artwork

Some help. Some punish. Some turn the entire table against you. You will not know which one you are holding until the reveal.

GET ZEROED?
YOU'RE STILL A PROBLEM.

Your chance to win is over. Your chance to cause trouble is not. Take Final Revenge, become a Ghost, and watch the living players turn on each other.

Final RevengeBecome a GhostKeep Causing Chaos
ZERO CONTROL common card back
ZEROEDNow you're a Ghost

WHAT'S INSIDE
THE BOX?

ZERO CONTROL card game box front artwork
ZERO CONTROL common card back
ZERO CONTROL common card back
ZERO CONTROL common card back
Paper inner tray

Pre-production prototype shown.

72 cards4–6 players10–20 minutesNo appNo boardNo diceNo tokens

In the box

  • 72 cards with one identical reversible back
  • 8 unique card types
  • 1 folded double-sided rule sheet
  • 1 two-piece game box
  • 1 paper inner tray

This game is real and moving

REAL GAME.
REAL PROGRESS.

Right now: prepress

Final artwork is being prepared for factory production.

Last updated: August 2026 · No funding bar until a real crowdfunding campaign is live.

VV Tabletop · independent studio

WHY WE MADE
ZERO CONTROL.

ZERO CONTROL started with one question: what happens when everyone at the table knows your hand except you?

We built the game around the pressure of choosing one person to trust while everyone else watches the decision unfold.

No app. No complicated setup. Just the table, the cards and one decision everyone cares about.

Final ZERO CONTROL box artwork on the studio table
ZERO CONTROL common card back
ZERO CONTROL common card back
ZERO CONTROL common card back

Final artwork and production card back. Pre-production prototype shown.

THE FOUNDING TABLE IS FORMING.

We publish the member count only once it is verified and large enough to mean something. Until then, here is exactly what your seat unlocks.

  • 250 MEMBERS

    Downloadable ZERO CONTROL phone wallpaper

  • 500 MEMBERS

    First uncut table-reaction clip

  • 1,000 MEMBERS

    Behind-the-scenes prototype reveal

  • 2,500 MEMBERS

    Live creator playthrough announcement

Real unlocks only — production photographs, box details, character close-ups, early sketches, real reaction clips and creator commentary. Never card fronts.

THE MOMENT THE TABLE ERUPTS

SUSPICION
PRESSURE
BETRAYAL
REVEAL
PANIC
BLAME
LAUGHTER

QUESTIONS?

A blind-hand betrayal party game where everyone sees your cards except you.

DON'T MISS THE FIRST DROP.

Get the official launch alert, production updates, and the first real gameplay reveal.

HOW SHOULD WE TELL YOU?

One email address. Launch alert and production updates only.

No daily spam. Unsubscribe anytime.